GitHub / michidk/ve-shader committers
This utility transpiles a custom GLSL shader format (see below) to the SPIR-V format using shaderc.
Last synced: about 1 month ago
Total Commits: 20
Total Committers: 1
Total Bot Commits: 0
Total Bot Committers: 0
Avg Commits per committer: 20.0
Development Distribution Score (DDS): 0.0
Total Committers: 1
Total Bot Commits: 0
Total Bot Committers: 0
Avg Commits per committer: 20.0
Development Distribution Score (DDS): 0.0
Commits in the past year: 0
Committers in the past year: 0
Bot Commits in the past year: 0
Bot Committers in the past year: 0
Avg Commits per committer in the past year: 0.0
Development Distribution Score (DDS) in the past year: 0.0
Committers in the past year: 0
Bot Commits in the past year: 0
Bot Committers in the past year: 0
Avg Commits per committer in the past year: 0.0
Development Distribution Score (DDS) in the past year: 0.0
More repo stats: https://repos.ecosyste.ms/hosts/GitHub/repositories/michidk/ve-shader
JSON API: https://commits.ecosyste.ms/api/v1/hosts/GitHub/repositories/michidk%2Fve-shader
Name | Commits | |
---|---|---|
Michael Lohr | m****l@l****e | 20 |
Excludes empty and merge commits.
This repository has not had any commits in the past year. Excludes empty and merge commits.